CRYSTAL KINGDOM DIZZY

Developer

Codemasters

Publisher

Codemasters

Year

1993

Platform

Amiga

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Description of CRYSTAL KINGDOM DIZZY

Crystal Kingdom Dizzy, a platform game (with puzzle pieces) released in 1993 by Codemasters. The game was released for Amstrad CPC, C64, Amiga, Atari ST and ZX Spectrum.
Crystal Kingdom Dizzy, this is already the seventh part of Dizzy's brave adventures. This time our hero must save the world from floods.
According to the legend, if the Zeffar treasures - the cup, the sword and the crown - are removed from their place in the Ice Palace, the world is waiting for destruction. It turned out that in fact, these items were stolen - the only chance to save the world is to send to search for brave Dizzy.
The game consists of four parts: the Yolkfolk village, the pirate ship, the desert island and the Ice Palace. At every stage except jumping and exploring, you will have to solve logic puzzles. This is the only way to unlock and pass the stage and consequently save the world.
Crystal Kingdon Dizzy, this is a game Dizzy fans should play. The authors weighed the difficulty very well, so the game does not bore and can be passed in a reasonable time. Graphically, the game was maintained in a climate typical for the series - which is a big plus. Recommended.

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