Ports of Call, a trading simulation game released by AEGIS in 1986 for Amiga computers. Later also released for PCs.
At the start of the game you get $ 5 million to build a shipping line. For this amount you have to buy your first cargo ship. The objective of the game is to earn as much money as possible in a given time. When choosing a game mode, you have the ability to set how long you will play - 1 hour, 2 hours and the option "to finish". The next step will be the home port selection. You have the choice of dozens of ports around the world, such as London, Singapore, San Francisco and much more. Depending on the port (and continent) you will carry different types of goods such as textiles, electronics and more. Some orders need to be delivered at a certain time, remember when determining the speed of shipment (ships consume fuel, fuel bar on the high seas cost a lot).
An interesting option is to add all the arcade elements, for example, to leave the port or to the port, bypassing the looters, etc.
In conclusion, Ports of Call, is a game for fans of economic games. Graphically presents a decent level, which may not be such an important element of this game. Recommended.
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