A.I.M.: ARTIFICIAL INTELLIGENCE MACHINES

Developer

SkyRiver Studios

Publisher

1C Company

Year

2004

Genre

action

Platform

PC

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Description of A.I.M.: ARTIFICIAL INTELLIGENCE MACHINES

AIM Artificial Intelligence Machines is an action game with simulation elements. Anyone who has played MechWarrior before will enjoy this game because they are very similar to each other. The action takes place in the distant future on a planet abandoned by humans, which in the past was a military training ground. The plot of the game is extremely developed, because the player has the opportunity to use one of over 50 types of weapons, 30 types of gliders, both mechanical and biomechanical, can take part in many battles and in numerous missions. It is worth noting, however, that the plot is not the main theme of the game, and the game itself has an open structure. The player can freely explore each of the eight great zones into which the game world is divided. The player takes on the role of one of the robotic creatures in an anti-gravity floating glider. The world surrounding the player is composed of AIM capsules, which are called zones, each of them has its own social structure, where certain laws are governed, and they are different in each zone. The player can make contact with creatures inhabiting other planets, this is how he receives specific tasks, moreover, he can trade and make a number of conquests.

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