Marble Drop is a game that requires the player to constantly think and study the situation. The gameplay consists in placing the colored balls on appropriate rails so that, after avoiding any trapdoors, elevators or spirals, they reach their designated targets. The player must constantly check whether the ball released on a given track does not stray from the route and whether it manages to reach the designated point. During the game, points are scored, which the player must collect as much as possible. At the end of each level, the accumulated points are added up and the player is placed in the local ranking of the players depending on the number of accumulated points.
The variety of levels makes each game different. Increasing difficulty in successive levels, manifested by the appearance of new mechanisms on the tracks, requires the player to constantly focus on the game.
The graphic design is kept in Renaissance climates associated with the engineer Leonard Da Vinci. During the game in the background, you can see various notes and sketches of mechanisms appearing in the game written on papyrus, which diversify the visual effect.
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