The plot of the game takes place in Copenhagen, around 1820, when a fourteen-year-old Christian decides to find a job for himself, some occupation. Unfortunately, the boy has a low social position, and therefore his options are quite limited. One of the places he visits when looking for work is a local tailor. He agrees to accept the boy for service, but first requires him to perform a certain task, which is to be a kind of test before admitting him. As the game progresses, we strive to raise our social status. When we do this, we can talk to some people. However, if it is too low, nobody wants to talk to us, the door in front of us remains closed. That is why our goal is to raise our social status as soon as possible, so that new opportunities will open up for us. Thanks to this, we are able to achieve the ultimate goal, which is to prevent the princess from marrying the evil troll. This creature, in the form of the sinister MR. Schwartz, spreads nasty, evil darkness everywhere it does not appear. The only way to oppose him, to stop him, is to find a lost tinder that can bring back light to the city streets. Many of the heroes of the game come from Andersen's fairy tales.
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