SIMCITY

Developer

Maxis Software

Publisher

Maxis Software

Year

1989

Genre

economics

Platform

Amiga, Atari ST, PC

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Description of SIMCITY

SimCity, is a city-building simulation video game released on 1989 by Maxis. Game was released for Amiga, Macintosh, PC and many others computer systems.

The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and take many other actions, in order to enhance the city. Once able to construct buildings in a particular area, the too-small-to-see residents, known as Sims, may choose to construct and upgrade houses, apartment blocks, light or heavy industrial buildings, commercial buildings, hospitals, churches, and other structures. The Sims make these choices based on such factors as traffic levels, adequate electrical power, crime levels, and proximity to other types of buildings—for example, residential areas next to a power plant will seldom appreciate to the highest grade of housing.

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